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PRESENCE
2010
181views more  PRESENCE 2010»
13 years 15 days ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
ROBOCUP
2004
Springer
85views Robotics» more  ROBOCUP 2004»
13 years 11 months ago
Optimizing Precision of Self-Localization in the Simulated Robotics Soccer
We show that all published visual data processing methods for the simulated robotic soccer so far were not utilizing all available information, because they were mainly based on he...
Vadim Kyrylov, David Brokenshire, Eddie Hou
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
13 years 5 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
APGV
2006
ACM
140views Visualization» more  APGV 2006»
13 years 11 months ago
Large displays enhance spatial knowledge of a virtual environment
Previous research has found performance for several egocentric tasks to be superior on physically large displays relative to smaller ones, even when visual angle is held constant....
Jonathan Z. Bakdash, Jason S. Augustyn, Dennis Pro...
EUROS
2006
224views Robotics» more  EUROS 2006»
13 years 9 months ago
Metric Localization with Scale-Invariant Visual Features Using a Single Perspective Camera
Abstract. The Scale Invariant Feature Transform (SIFT) has become a popular feature extractor for vision-based applications. It has been successfully applied to metric localization...
Maren Bennewitz, Cyrill Stachniss, Wolfram Burgard...