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» Semantic 3D motion retargeting for facial animation
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TOG
2010
75views more  TOG 2010»
13 years 4 months ago
Example-based facial rigging
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Hao Li, Thibaut Weise, Mark Pauly
CA
2002
IEEE
13 years 11 months ago
Representing and Parameterizing Agent Behaviors
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
ICIP
2007
IEEE
14 years 10 days ago
Dynamic Audio-Visual Mapping using Fused Hidden Markov Model Inversion Method
Realistic audio-visual mapping remains a very challenging problem. Having short time delay between inputs and outputs is also of great importance. In this paper, we present a new ...
Le Xin, Jianhua Tao, Tieniu Tan
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 2 days ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...