An isosurface extraction algorithm which can directly generate multiresolution isosurfacesfrom volume data is introduced. It generates low resolution isosurfaces, with 4 to 25 tim...
Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Abstract. We describe a method of directly extracting a simplified contour surface along with detailed normal maps from volume data in one fast and integrated process. A robust du...
This paper describes a novel algorithm to extract surface meshes directly from implicitly represented heterogeneous models made of different constituent materials. Our approach ca...
A number of 3D shape reconstruction algorithms, in particular 3D image segmentation methods, produce their results in the form of binary volumes, where a binary value indicates whe...