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ICPR
2002
IEEE
14 years 7 months ago
Dense Estimation of Surface Reflectance Properties of Objects with Interreflections
In augmented virtuality which virtualizes real objects to construct a mixed reality environment, it is important to estimate object surface reflectance properties to render object...
Takashi Machida, Naokazu Yokoya
SIGGRAPH
1997
ACM
13 years 9 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
ICPR
2004
IEEE
14 years 7 months ago
Dense Estimation of Surface Reflectance Properties Based on Inverse Global Illumination Rendering
In augmented virtuality, estimating object surface reflectance properties is important when rendering objects under arbitrary illuminationconditions. However, faithfully estimatin...
Takashi Machida, Haruo Takemura, Naokazu Yokoya
ICCV
2001
IEEE
14 years 8 months ago
Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis
A framework for photo-realistic view-dependent image synthesis of a shiny object from a sparse set of images and a geometric model is proposed. Each image is aligned with the 3D m...
Ko Nishino, Zhengyou Zhang, Katsushi Ikeuchi
ICPR
2008
IEEE
14 years 17 days ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan