Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...
Abstract. We describe a new method for visualising tensor fields using a textured mapped volume rendering approach, tensor-splatting. We use an image order method to calculate the ...
This paper describes two algorithms for the real-time segmentation of foreground from background layers in stereo video sequences. Automatic separation of layers from colour/contr...
Vladimir Kolmogorov, Antonio Criminisi, Andrew Bla...
Abstract. A content-based tile retrieval system based on the underlying multispectral Markov random field representation is introduced. Single tiles are represented by our approve...
We present a new algorithm, called LB-Triang, which computes minimal triangulations. We give both a straightforward O(nm0) time implementation and a more involved O(nm) time imple...
Anne Berry, Jean Paul Bordat, Pinar Heggernes, Gen...