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TOG
2008
132views more  TOG 2008»
13 years 5 months ago
Unwrap mosaics: a new representation for video editing
We introduce a new representation for video which facilitates a number of common editing tasks. The representation has some of the power of a full reconstruction of 3D surface mod...
Alex Rav-Acha, Pushmeet Kohli, Carsten Rother, And...
WSCG
2004
154views more  WSCG 2004»
13 years 7 months ago
Complex Skeletal Implicit Surfaces with Levels of Detail
Recent research has demonstrated the effectiveness of complex skeletal primitives such as subdivision curves and surfaces in implicit surface modeling. This paper presents a hiera...
Aurélien Barbier, Eric Galin, Samir Akkouch...
CGF
2008
105views more  CGF 2008»
13 years 5 months ago
Curvature-Domain Shape Processing
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
Michael Eigensatz, Robert W. Sumner, Mark Pauly
CGF
2010
105views more  CGF 2010»
13 years 5 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik
DIAGRAMS
2010
Springer
13 years 7 months ago
Diagram Editing on Interactive Displays Using Multi-touch and Pen Gestures
Creating and editing graphs and node-link diagrams by means of digital tools are crucial activities in domains such as software or business process modeling. However, these tools h...
Mathias Frisch, Jens Heydekorn, Raimund Dachselt