Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Efficient view registration with respect to a given 3D reconstruction
has many applications like inside-out tracking
in indoor and outdoor environments, and geo-locating images
...
Arnold Irschara (Graz University of Technology), C...
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...