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» Shadow maps and projective texturing in X3D
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VMV
2003
173views Visualization» more  VMV 2003»
13 years 6 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
CVPR
2006
IEEE
14 years 7 months ago
Edge Suppression by Gradient Field Transformation Using Cross-Projection Tensors
We propose a new technique for edge-suppressing operations on images. We introduce cross projection tensors to achieve affine transformations of gradient fields. We use these tens...
Amit K. Agrawal, Ramesh Raskar, Rama Chellappa
SIGGRAPH
2000
ACM
13 years 9 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...