We propose a method of using shape adaptation for compression of light fields of 3-D objects. Shape adaptation is incorporated into two light field coders, both applying disparity...
We propose a novel approach that uses disparity-compensated lifting for wavelet compression of light fields. Disparity compensation is incorporated into the lifting structure for...
A plenoptic function is a parameterized function describing the flow of light in space, and has served as a key idea in building some of the recent image-based rendering systems....
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...