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TVCG
2010
126views more  TVCG 2010»
13 years 3 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
WACV
2005
IEEE
13 years 10 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
TOG
2008
171views more  TOG 2008»
13 years 5 months ago
3D unsharp masking for scene coherent enhancement
We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Tobias Ritschel, Kaleigh Smith, Matthias Ihrke, Th...
CVPR
2008
IEEE
14 years 7 months ago
Recognizing human actions using multiple features
In this paper, we propose a framework that fuses multiple features for improved action recognition in videos. The fusion of multiple features is important for recognizing actions ...
Jingen Liu, Saad Ali, Mubarak Shah
ASSETS
2006
ACM
13 years 11 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...