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CVPR
2001
IEEE
14 years 7 months ago
Tracking and Modeling Non-Rigid Objects with Rank Constraints
This paper presents a novel solution for flow-based tracking and 3D reconstruction of deforming objects in monocular image sequences. A non-rigid 3D object undergoing rotation and...
Lorenzo Torresani, Danny B. Yang, Eugene J. Alexan...
CLOR
2006
13 years 9 months ago
3D Object Modeling and Recognition from Photographs and Image Sequences
This chapter proposes a representation of rigid three-dimensional (3D) objects in terms of local affine-invariant descriptors of their images and the spatial relationships between ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
IJCV
2002
233views more  IJCV 2002»
13 years 5 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
3DIM
2011
IEEE
12 years 5 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...