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» Shapelets Correlated with Surface Normals Produce Surfaces
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ECCV
2006
Springer
14 years 6 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ICCS
2003
Springer
13 years 10 months ago
Anisotropic Convection Model for the Earth's Mantle
The paper presents a theory for modeling flow in anisotropic, viscous rock. This theory has originally been developed for the simulation of large deformation processes including t...
Hans-B. Mühlhaus, M. Cada, Louis Moresi
SIGGRAPH
2000
ACM
13 years 9 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
SIGGRAPH
1999
ACM
13 years 9 months ago
Shape Transformation Using Variational Implicit Functions
Traditionally, shape transformation using implicit functions is performed in two distinct steps: 1) creating two implicit functions, and 2) interpolating between these two functio...
Greg Turk, James F. O'Brien