The main objects here are finite-strategy games in which entropic terms are subtracted from the payoffs. After such subtraction each Nash equilibrium solves an explicit, unconstra...
This paper presents a spoken dialogue framework that helps users in making decisions. Users often do not have a definite goal or criteria for selecting from a list of alternatives...
Recently Gerald Ash has shown through case studies that event dependent routing is attractive in large scale multi-service MPLS networks. In this paper, we consider the application...
Reaching movements require the brain to generate motor commands that rely on an internal model of the task's dynamics. Here we consider the errors that subjects make early in...
We describe a system to learn an object template from a video stream, and localize and track the corresponding object in live video. The template is decomposed into a number of lo...