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SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
13 years 11 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
ISCC
2000
IEEE
160views Communications» more  ISCC 2000»
13 years 9 months ago
The Adaptive Load Service (ALS): An ABR-Like Service for the Internet
In this paper, we present a novel approach for realizing adaptive QoS control in the Internet called the adaptive load service (ALS). ALS was designed in a similar fashion to the ...
Dorgham Sisalem, Henning Schulzrinne
ICDCSW
2007
IEEE
13 years 11 months ago
UBCA: Utility-Based Clustering Architecture for Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
Brent Lagesse, Mohan Kumar
ATAL
2010
Springer
13 years 6 months ago
Honor among thieves: collusion in multi-unit auctions
We consider collusion in multi-unit auctions where the allocation and payments are determined using the VCG mechanism. We show how collusion can increase the utility of the collud...
Yoram Bachrach
ICDCSW
2003
IEEE
13 years 10 months ago
Dynamic Resource Control for High-Speed Downlink Packet Access Wireless Channel
It is a challenging task to provide Quality of Service (QoS) control for a shared high-speed downlink packet access (HSDPA) wireless channel. In this paper, we first propose a ne...
Huai-Rong Shao, Chia Shen, Daqing Gu, Jinyun Zhang...