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VR
2002
IEEE
124views Virtual Reality» more  VR 2002»
13 years 10 months ago
Handling Heterogeneity in Networked Virtual Environments
The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new appl...
Helmuth Trefftz, Ivan Marsic, Michael Zyda
SIGCPR
2000
ACM
173views Hardware» more  SIGCPR 2000»
13 years 10 months ago
Hollywood: a business model for the future?
This paper elucidates an emergent theory of organizational structure, process and leadership which the author believes will characterize the Internet based workplace of the future...
Charles E. Grantham
EUROMICRO
2004
IEEE
13 years 9 months ago
Handover in Mobile Communication Networks: Who is in Control Anyway?
The migration from 3rd generation mobile communication networks to 4th generation, purely IP-based networks leads to new chances, but also great risks for the traditional mobile n...
Frank A. Zdarsky, Jens B. Schmitt
SRDS
2005
IEEE
13 years 11 months ago
Consistency Management among Replicas in Peer-to-Peer Mobile Ad Hoc Networks
Recent advances in wireless communication along with Peer-to-peer (P2P) paradigm have led to increasing interest in P2P mobile ad hoc networks. In this paper, we assume an environ...
Takahiro Hara, Sanjay Kumar Madria
ITICSE
2010
ACM
13 years 6 months ago
Hands-on approach to teaching wireless sensor networks at the undergraduate level
Teaching wireless sensor networks (WSNs) at the undergraduate level is both challenging and rewarding. WSNs include low-level programming and debugging, power-aware operations, no...
Anna Förster, Mehdi Jazayeri