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PDP
1997
IEEE
13 years 10 months ago
Language and library support for practical PRAM programming
We investigate the well-known PRAM model of parallel computation as a practical parallel programming model. The two components of this project are a general-purpose PRAM programmin...
Christoph W. Keßler, Jesper Larsson Trä...
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
13 years 9 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...