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DIGRA
2005
Springer
13 years 11 months ago
"Have Fun Working with Our Product!": Critical Perspectives On Computer Game Mod Competitions
This paper suggests that the digital games industry products are not limited to games-related hardware and software or the related spin-off industry products. Further, consumers ā...
Olli Sotamaa
VISUALIZATION
2005
IEEE
13 years 11 months ago
The Visualization Process: The Path from Data to Insight
While previous Visualization panels have focused on different methods for scientiļ¬c visualization, this panel focuses on the process of transforming data into insight. The overa...
Kelly P. Gaither, David S. Ebert, Daniel Weiskopf,...
CGF
2005
95views more  CGF 2005»
13 years 5 months ago
Fast Summed-Area Table Generation and its Applications
We introduce a technique to rapidly generate summed-area tables using graphics hardware. Summed area tables, originally introduced by Crow, provide a way to filter arbitrarily lar...
Justin Hensley, Thorsten Scheuermann, Greg Coombe,...
ICCAD
1999
IEEE
80views Hardware» more  ICCAD 1999»
13 years 10 months ago
What is the cost of delay insensitivity?
Deep submicron technology calls for new design techniques, in which wire and gate delays are accounted to have equal or nearly equal effect on circuit behaviour. Asynchronous spee...
Hiroshi Saito, Alex Kondratyev, Jordi Cortadella, ...
GIS
2006
ACM
13 years 5 months ago
Dynamic simplification and visualization of large maps
In this paper, we present an algorithm that performs simplification of large geographical maps through a novel use of graphics hardware. Given a map as a collection of non-interse...
Nabil H. Mustafa, Shankar Krishnan, Gokul Varadhan...