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SIGGRAPH
2000
ACM
13 years 8 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
DSP
2008
13 years 3 months ago
On statistical approaches to target silhouette classification in difficult conditions
In this paper we present a methodical evaluation of the performance of a new and two traditional approaches to automatic target recognition (ATR) based on silhouette representatio...
Conrad Sanderson, Danny Gibbins, Stephen Searle
TVCG
2008
122views more  TVCG 2008»
13 years 4 months ago
Clip Art Rendering of Smooth Isosurfaces
Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper f...
Matei Stroila, Elmar Eisemann, John Hart
CGI
2006
IEEE
13 years 10 months ago
A Video-Driven Approach to Continuous Human Motion Synthesis
We propose a framework to reconstruct human motion based on monocular camera video and motion database. In this framework, we use silhouettes for rough motion estimation based on a...
Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong X...
ECCV
2002
Springer
14 years 6 months ago
Computing the Physical Parameters of Rigid-Body Motion from Video
Abstract. This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes ...
Kiran S. Bhat, Steven M. Seitz, Jovan Popovic