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» Silhouette maps for improved texture magnification
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ICCV
2003
IEEE
14 years 7 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
ICIP
2004
IEEE
14 years 6 months ago
3-d geometry enhancement by contour optimization in turntable sequences
A method for the enhancement of geometry accuracy in shapefrom-shading frameworks is presented. For the particular case of turntable scenarios, an optimization scheme is presented...
Peter Eisert
SIGGRAPH
2000
ACM
13 years 9 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
VMV
2003
173views Visualization» more  VMV 2003»
13 years 6 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel