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SODA
2010
ACM
160views Algorithms» more  SODA 2010»
14 years 2 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
ATAL
2010
Springer
13 years 6 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
DAM
2006
79views more  DAM 2006»
13 years 5 months ago
A simple expected running time analysis for randomized "divide and conquer" algorithms
There are many randomized "divide and conquer" algorithms, such as randomized Quicksort, whose operation involves partitioning a problem of size n uniformly at random int...
Brian C. Dean
COMPGEOM
1993
ACM
13 years 9 months ago
A Linear-Time Randomized Algorithm for the Bounded Voronoi Diagram of a Simple Polygon
For a polygon P, the bounded Voronoi diagram of P is a partition of P into regions assigned to the vertices of P. A point p inside P belongs to the region of a vertex v if and onl...
Rolf Klein, Andrzej Lingas
SIAMDM
2008
105views more  SIAMDM 2008»
13 years 3 months ago
A Simple Linear Time LexBFS Cograph Recognition Algorithm
Recently lexicographic breadth first search (LexBFS) has been shown to be a very powerful tool for the development of linear time, easily implementable recognition algorithms for v...
Anna Bretscher, Derek G. Corneil, Michel Habib, Ch...