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AFRIGRAPH
2009
ACM
13 years 9 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
SI3D
2003
ACM
13 years 10 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
VISUALIZATION
2003
IEEE
13 years 10 months ago
Appearance-Preserving View-Dependent Visualization
In this paper a new quadric-based view-dependent simplification scheme is presented. The scheme provides a method to connect mesh simplification controlled by a quadric error metr...
Justin Jang, William Ribarsky, Christopher D. Shaw...
IMR
2003
Springer
13 years 10 months ago
Meshing Complexity of Single Part CAD Models
This paper proposes a method for predicting the complexity of meshing Computer Aided Design (CAD) geometries with unstructured, hexahedral, finite elements. Meshing complexity ref...
David R. White, Sunil Saigal, Steven J. Owen
PG
1999
IEEE
13 years 9 months ago
Mesh Approximation Using a Volume-Based Metric
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...