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» Simulating Photon Mapping for Real-time Applications
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CW
2008
IEEE
13 years 11 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
ICAS
2005
IEEE
129views Robotics» more  ICAS 2005»
13 years 11 months ago
Admissible traffic load of real time class of service for inter-domain peers
The paper1 deals with the problem of assuring predefined QoS for real time (RT) class of service (CoS), which we define as one of inter-provider or inter-domain classes of service...
Halina Tarasiuk, Robert Janowski, Wojciech Burakow...
PG
2003
IEEE
13 years 10 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
RT
2004
Springer
13 years 10 months ago
Rendering Forest Scenes in Real-Time
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...
Philippe Decaudin, Fabrice Neyret
ISSS
2002
IEEE
194views Hardware» more  ISSS 2002»
13 years 10 months ago
Managing Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems
This paper addresses the problem of mapping an application, which is highly dynamic in the future, onto a heterogeneous multiprocessor platform in an energy efficient way. A two-p...
Rudy Lauwereins, Chun Wong, Paul Marchal, Johan Vo...