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ETS
2000
IEEE
138views Hardware» more  ETS 2000»
13 years 5 months ago
e-Learning Innovation through the Implementation of an Internet Supported Learning Environment
The paper provides an insight into the changing nature of the learning process through the adoption of interactive new media solutions into a traditional University Campus. The us...
David Smith, Glenn Hardaker
CAISE
2011
Springer
12 years 9 months ago
Supporting Dynamic, People-Driven Processes through Self-learning of Message Flows
Abstract. Flexibility and automatic learning are key aspects to support users in dynamic business environments such as value chains across SMEs or when organizing a large event. Pr...
Christoph Dorn, Schahram Dustdar
ATAL
2008
Springer
13 years 8 months ago
A multi-agent simulation system for prediction and scheduling of aero engine overhaul
The Aero Repair and Overhaul industry is facing an increasing challenge of prediction and scheduling of engine overhauls to remain competitive in a complex business arena. An appr...
Armin Stranjak, Partha Sarathi Dutta, Mark Ebden, ...
IJOE
2006
76views more  IJOE 2006»
13 years 6 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
GAMEON
2007
13 years 7 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino