Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
Cpfg is a program for simulating and visualizing plant development, based on the theory of L−systems. A special−purpose programming language, used to specify plant models, is ...
This paper presents simulations of long-term competition for light between two plant species, oaks and beeches. These artificial plants, evolving in a 3D environment, are based on ...
We describe the application of simulation and statistical analyses to the improvement of a shipping and distribution system supporting a component-fabrication plant and two automo...