In this paper we consider the problem of computing globally minimal continuous curves and surfaces for image segmentation and 3D reconstruction. This is solved using a maximal flo...
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
We present an approach to simulate flows driven by surface tension based on triangle meshes. Our method consists of two simulation layers: the first layer is an Eulerian method ...
Nils Thürey, Chris Wojtan, Markus Gross, Greg Tur...
Modern simulation and measurement methods tend to produce meshfree data sets if modeling of processes or objects with free surfaces or boundaries is desired. In Computational Flui...
The Center for Simulating Dynamic Response of Materials at the California Institute of Technology is constructing a virtual shock physics facility for studying the response of vari...
Julian Cummings, Michael Aivazis, Ravi Samtaney, R...