The implicit approach can be used to efficiently model realistically deformable objects for large constraints such as stiffness or time. In soft bodies with pressure forces, model...
In this paper a new time-stepping method for simulating systems of rigid bodies is given. Unlike methods which take an instantaneous point of view, our method is based on impulse-m...
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM - Long Element Method, a method creat...
In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linear...
Geometric constraints are imperative components of many dynamic simulation systems to effectively control the behavior of simulated objects. In this paper we present an improved fi...