We describe a new organization for virtual human responses to dynamically occurring events. In our approach behavioral responses are enumerated in the representation of the event i...
Abstract We describe an event-based, publishand-subscribe system based on using "smart subscriptions" to recognize weakly structured events. We present a hierarchy of sub...
Researchers demand much from their embodied conversational agents (ECAs), requiring them to be both life-like, as well as responsive to events in an interactive setting. We find t...
Abstract An infrastructure is currently being deployed for delivering multimedia services using IP endto-end. Mobile devices and application resources, because of their computing c...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...