Sciweavers

48 search results - page 1 / 10
» Smart Playing Cards: A Ubiquitous Computing Game
Sort
View
PUC
2002
74views more  PUC 2002»
13 years 4 months ago
Smart Playing Cards: A Ubiquitous Computing Game
Abstract. We present the "Smart Playing Cards" application, a ubiquitous computing game that augments a classical card game with information
Kay Römer, Svetlana Domnitcheva
PERVASIVE
2004
Springer
13 years 10 months ago
Issues with RFID Usage in Ubiquitous Computing Applications
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation technology in the ubiquitous computing domain. In this paper we present various s...
Christian Floerkemeier, Matthias Lampe
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
13 years 8 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...
WIMOB
2008
IEEE
13 years 11 months ago
Improving User Satisfaction in a Ubiquitous Computing Application
—The Smart Party is a ubiquitous computing application based on the Panoply middleware. The Smart Party allows attendees at a party to transparently participate in the selection ...
Kevin Eustice, A. M. Jourabchi, J. Stoops, Peter L...
CARDIS
2008
Springer
153views Hardware» more  CARDIS 2008»
13 years 6 months ago
Ultra-Lightweight Implementations for Smart Devices - Security for 1000 Gate Equivalents
In recent years more and more security sensitive applications use passive smart devices such as contactless smart cards and RFID tags. Cost constraints imply a small hardware footp...
Carsten Rolfes, Axel Poschmann, Gregor Leander, Ch...