Instant Messaging (IM) is being widely adopted by teenagers. In a study of 16 teenage IM users, we explore IM as an emerging feature of teen life, focusing our questions on its su...
One of the objectives of the Language Technologies for Life-Long Learning (LTfLL) project, is to develop a knowledge sharing system that connects learners to resources and learner...
User Modelling is the core component for the majority of personalisation systems. By keeping a model for every user, a system can successfully personalise its content and utilise a...
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Stories play an important role in the collaborative project work of children and adults in intercultural computer clubs “come_IN”. They constitute the narrative framework for ...