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» Social and Ethical Considerations in Virtual Worlds
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ADCOG
2004
13 years 6 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs
CHI
2009
ACM
14 years 5 months ago
HCI for the real world
HCI as a field comfortably and unquestionably links itself with the corporate world. What does this mean in terms of an ethics of problem choice, meaning the considerations that i...
Nicholas Knouf
CSCW
1998
ACM
13 years 9 months ago
Out of this World: An Extensible Session Architecture for Heterogeneous Electronic Landscapes
The growth in interest in virtual environments in CSCW has focused on co-operation within these environments. Little consideration has been given to how users manage these environ...
Jonathan Trevor, Tom Rodden, Gareth Smith
PRESENCE
1998
115views more  PRESENCE 1998»
13 years 4 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 5 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...