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» Social learning through gaming
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CHI
2011
ACM
12 years 8 months ago
Guess who?: enriching the social graph through a crowdsourcing game
Despite the tremendous popularity of social network sites both on the web and within enterprises, the relationship information they contain may be often incomplete or outdated. We...
Ido Guy, Adam Perer, Tal Daniel, Ohad Greenshpan, ...
ATAL
2009
Springer
13 years 11 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
CANDC
2005
ACM
13 years 7 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
CHI
2008
ACM
14 years 5 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
AIED
2009
Springer
13 years 9 months ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...