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» Social regulation in virtual spaces
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CHI
2003
ACM
14 years 4 months ago
Social regulation in virtual spaces
The described dissertation focuses on social regulation of user behavior within virtual social spaces. A multi-year field study of two fantasy-based game MUDs (multi-user dungeons...
Jack Muramatsu
HICSS
2005
IEEE
124views Biometrics» more  HICSS 2005»
13 years 10 months ago
Bounded in Cyberspace: An Empirical Model of Self-Regulation in Virtual Communities
This article aims to focus on self-regulation mechanisms that are exercised by virtual communities in order to maintain their boundaries of autonomy while directing behavior of th...
Karine Barzilai-Nahon, Seev Neumann
CW
2003
IEEE
13 years 9 months ago
Virtual Spaces as Artifacts: Implications for the Design of Educational CVEs
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create a...
Ekaterina Prasolova-Førland
VRST
2004
ACM
13 years 9 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
ADCOG
2004
13 years 5 months ago
Social and Ethical Considerations in Virtual Worlds
While networking technology facilitates the use of online services such as real-time instant messaging and anywhere-anytime multiplayer gaming, societal and ethical issues can inf...
Robert W. Kerbs