We introduce an alternative to the smoothing technique approach for constrained optimization. As it turns out for any given smoothing function there exists a modification with part...
—This paper presents a novel method for 3D surface reconstruction that uses polarization and shading information from two views. The method relies on the polarization data acquir...
In this paper we develop a theory for characterizing how deformable a shape is given a sequence of its observations. We define a term called ‘‘deformability index’’ (DI) ...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...