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» Software Development in a Hardware Simulation Environment
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GECCO
2004
Springer
148views Optimization» more  GECCO 2004»
13 years 11 months ago
A Multi-objective Approach to Configuring Embedded System Architectures
Portable embedded systems are being driven by consumer demands to be thermally efficient, perform faster, and have longer battery life. To design such a system, various hardware un...
James Northern III, Michael A. Shanblatt
ATAL
2009
Springer
14 years 27 days ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
ICSOC
2004
Springer
13 years 11 months ago
An OGSA-based accounting system for allocation enforcement across HPC centers
In this paper, we present an Open Grid Services Architecture (OGSA)-based decentralized allocation enforcement system, developed with an emphasis on a consistent data model and ea...
Thomas Sandholm, Peter Gardfjäll, Erik Elmrot...
JAMIA
2011
68views more  JAMIA 2011»
12 years 9 months ago
A secure protocol for protecting the identity of providers when disclosing data for disease surveillance
Background Providers have been reluctant to disclose patient data for public-health purposes. Even if patient privacy is ensured, the desire to protect provider confidentiality h...
Khaled El Emam, Jun Hu, Jay Mercer, Liam Peyton, M...
CE
2007
133views more  CE 2007»
13 years 6 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims