ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...
Animations of two avatars tangled with each other often appear in battle or fighting scenes in movies or games. However, creating such scenes is difficult due to the limitations...
Tracking of rigid and articulated objects is usually addressed within a particle filter framework or by correspondence based gradient descent methods. We combine both methods, suc...
This paper proposes a method for capturing the performance
of a human or an animal from a multi-view video
sequence. Given an articulated template model and silhouettes
from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...