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ITICSE
2005
ACM
13 years 9 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
SOFSEM
2010
Springer
13 years 11 months ago
Model-Driven Software Product Line Testing: An Integrated Approach
Andy Schürr, Sebastian Oster, Florian Markert
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
13 years 11 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
CSEE
2000
Springer
13 years 8 months ago
A Case Study Approach to Teaching Component Based Software Engineering
The field of component-based software engineering (CBSE) is currently in a period of rapid growth and change. No longer is the field dominated by discussions of traditional kinds ...
Allen S. Parrish, Brandon Dixon, David P. Hale, Jo...
ACSE
1996
ACM
13 years 8 months ago
Integrating professional skills into the curriculum
The need for the teaching of professional skills to undergraduates in areas such as communications, team work, conflict resolution, and ethics has for some time been articulated b...
John Lamp, Chris Keen, Cathy Urquhart