Sciweavers

20 search results - page 3 / 4
» Solid reconstruction using recognition of quadric surfaces f...
Sort
View
ECCV
2010
Springer
13 years 6 months ago
Piecewise Quadratic Reconstruction of Non-Rigid Surfaces from Monocular Sequences
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...
João Fayad, Lourdes de Agapito, Alessio Del...
3DIM
2003
IEEE
13 years 10 months ago
Human Figure Reconstruction and Modeling from Single Image or Monocular Video Sequence
In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
Fabio Remondino, Andreas Roditakis
VIS
2004
IEEE
214views Visualization» more  VIS 2004»
14 years 6 months ago
Surface Reconstruction of Noisy and Defective Data Sets
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Hui Xie, Kevin T. McDonnell, Hong Qin
ICCV
2001
IEEE
14 years 7 months ago
Shape from Texture and Integrability
We describe a shape from texture method that constructs a maximum a posteriori estimate of surface coefficients using both the deformation of individual texture elements -as in lo...
David A. Forsyth
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
13 years 10 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff