The mapping problem has been defined as the way to map models involved throughout the development life cycle of user interfaces. Model-based design of user interfaces has followed ...
Abstract. Current multi-display environments (MDEs) can be composed of displays with different characteristics (e.g. resolution, size) located in any position and at different angl...
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
Augmented Reality (AR) technologies open up new possibilities especially for task-focused domains such as assembly and maintenance. However, it can be noticed that there is still a...
Model-based interface development systems have not been able to progress beyond producing narrowly focused interface designs of restricted applicability. We identify a -abstractio...