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VC
2010
217views more  VC 2010»
13 years 2 months ago
Solving the Shallow Water equations using 2D SPH particles for interactive applications
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Hyokwang Lee, Soonhung Han
CGF
2008
108views more  CGF 2008»
13 years 4 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...