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ICUMT
2009
10 years 11 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
IJAMC
2010
149views more  IJAMC 2010»
11 years 1 days ago
Deadline-Driven Auctions for NPC host allocation in P2P MMOGs
: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
Lu Fan, Philip W. Trinder, Hamish Taylor
NOSSDAV
2005
Springer
11 years 7 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
LEGE
2003
107views Education» more  LEGE 2003»
11 years 2 months ago
Design Considerations for an ELeGI Portal
ELeGI, the European Learning Grid Infrastructure, has the ambitious goal of fostering effective learning and knowledge construction through the dynamic provision of service-based ...
Colin Allison, Rosa Michaelson
MMAS
2004
Springer
11 years 7 months ago
Agent Server Technology for Managing Millions of Agents
d to submit first an abstract (to signal your interest and contribution) and then a full paper (for review) to the workshop. All accepted papers will be published as a volume from ...
Gaku Yamamoto
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