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VRCAI
2006
ACM
13 years 10 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
IPPS
2002
IEEE
13 years 9 months ago
System-Level Analysis for MPEG-4 Decoding on a Multi-Processor Architecture
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...
GRID
2000
Springer
13 years 8 months ago
An Advanced User Interface Approach for Complex Parameter Study Process Specification on the Information Power Grid
The creation of parameter study suites has recently become a more challenging problem as the parameter studies have become multi-tiered and the computational environment has becom...
Maurice Yarrow, Karen M. McCann, Rupak Biswas, Rob...
VECPAR
1998
Springer
13 years 9 months ago
Simulating Magnetised Plasma with the Versatile Advection Code
Abstract. Matter in the universe mainly consists of plasma. The dynamics of plasmas is controlled by magnetic fields. To simulate the evolution of magnetised plasma, we solve the e...
Rony Keppens, Gábor Tóth
FMICS
2007
Springer
13 years 11 months ago
An Approach to Formalization and Analysis of Message Passing Libraries
Message passing using libraries implementing the Message Passing Interface (MPI) standard is the dominant communication mechanism in high performance computing (HPC) applications. ...
Robert Palmer, Michael Delisi, Ganesh Gopalakrishn...