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SIGGRAPH
2009
ACM
13 years 12 months ago
Sound scope headphones
This paper describes the Sound Scope Headphones which enable the user to control an audio mixer through natural movements of the head and hands. This allows musical novices to int...
Masatoshi Hamanaka, SuengHee Lee
ACMACE
2010
ACM
13 years 15 days ago
Concert viewing headphones
Concert Viewing Headphones, which are equipped with a projector, an inclination sensor, and a distance sensor for zoom control, have been developed. These headphones enable a user...
Sawako Miyashita, Masatoshi Hamanaka, SeungHee Lee
CHI
2005
ACM
14 years 5 months ago
Effects of reproduction equipment on interaction with a spatial audio interface
Spatial audio displays have been criticized because the use of headphones may isolate users from their real world audio environment. In this paper we study the effects of three ty...
Georgios N. Marentakis, Stephen A. Brewster
TASLP
2008
93views more  TASLP 2008»
13 years 5 months ago
Phantom Materialization: A Novel Method to Enhance Stereo Audio Reproduction on Headphones
Abstract-- Loudspeaker reproduction systems are subject to a compromise between spatial realism and cost. By simulating loudspeaker reproduction on headphones, the resulting spatia...
Jeroen Breebaart, Erik Schuijers
ICMCS
2008
IEEE
136views Multimedia» more  ICMCS 2008»
13 years 12 months ago
Phantom materialization for headphone reproduction
Conventional stereo audio material is often produced using amplitude panning techniques to achieve flexible positioning of sound sources with a limited number of loudspeakers. Co...
Jeroen Breebaart, Erik Schuijers