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DAIS
2009
13 years 5 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
MOBIQUITOUS
2005
IEEE
13 years 10 months ago
A SIP-based Architecture model for Contextual Coalition Access Control for Ubiquitous Computing
A significant deterrent to the ability to connect in a spontaneous manner in cross-enterprise collaborative applications is the difficulty in users from different domains being ab...
Ramiro Liscano, Kaining Wang
PET
2004
Springer
13 years 10 months ago
Protecting User Data in Ubiquitous Computing: Towards Trustworthy Environments
Abstract. In a Ubiquitous Computing environment, sensors are actively collecting data, much of which can be very sensitive. Data will often be streaming at high rates (video and au...
Yitao Duan, John F. Canny
NETGAMES
2006
ACM
13 years 10 months ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
PUC
2006
72views more  PUC 2006»
13 years 4 months ago
Towards self-protecting ubiquitous systems: monitoring trust-based interactions
The requirement for spontaneous interaction in ubiquitous computing creates security issues over and above those present in other areas of computing, deeming traditional approaches...
Colin English, Sotirios Terzis, Paddy Nixon