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ACMACE
2009
ACM
13 years 9 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CODES
2005
IEEE
13 years 8 months ago
Hardware/software partitioning of software binaries: a case study of H.264 decode
We describe results of a case study whose intent was to determine whether new techniques for hardware/software partitioning of an application’s binary are competitive with parti...
Greg Stitt, Frank Vahid, Gordon McGregor, Brian Ei...
DAC
2006
ACM
13 years 8 months ago
A fast HW/SW FPGA-based thermal emulation framework for multi-processor system-on-chip
With the growing complexity in consumer embedded products and the improvements in process technology, Multi-Processor SystemOn-Chip (MPSoC) architectures have become widespread. T...
David Atienza, Pablo Garcia Del Valle, Giacomo Pac...
ISCAPDCS
2007
13 years 7 months ago
Evaluation of architectural support for speech codecs application in large-scale parallel machines
— Next generation multimedia mobile phones that use the high bandwidth 3G cellular radio network consume more power. Multimedia algorithms such as speech, video transcodecs have ...
Naeem Zafar Azeemi
CGF
2008
151views more  CGF 2008»
13 years 6 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...