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» Spatial Games with Adaptive Tit-For-Tats
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AIMSA
2008
Springer
13 years 11 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
13 years 8 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
VMV
2003
151views Visualization» more  VMV 2003»
13 years 6 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
INFOCOM
2012
IEEE
11 years 7 months ago
Spectrum management and power allocation in MIMO cognitive networks
Cognitive radio (CR) techniques improve the spectrum utilization by exploiting temporarily-free frequency bands (i.e., in the time domain). The spectrum utilization can be boosted...
Diep N. Nguyen, Marwan Krunz
VLDB
2007
ACM
105views Database» more  VLDB 2007»
14 years 5 months ago
Using a distributed quadtree index in peer-to-peer networks
Abstract Peer-to-peer (P2P) networks have become a powerful means for online data exchange. Currently, users are primarily utilizing these networks to perform exact-match queries a...
Egemen Tanin, Aaron Harwood, Hanan Samet