In the RESUME project we explore the use of reconfigurable hardware for the design of portable multimedia systems by developing a scalable wavelet-based video codec. A scalable v...
Hendrik Eeckhaut, Harald Devos, Benjamin Schrauwen...
In this paper, the problem of spatial mapping is defined. Reasons are presented to show why performing spatial mappings at run-time is both necessary and desirable and criteria fo...
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...
Abstract. Stream programming is a promising way to expose concurrency to the compiler. A stream program is built from kernels that communicate only via point-to-point streams. The ...