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TOG
2002
167views more  TOG 2002»
13 years 5 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ECCV
2008
Springer
14 years 7 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
ICIP
2006
IEEE
14 years 7 months ago
Light and Fast Statistical Motion Detection Method Based on Ergodic Model
In this paper, we propose a light and fast pixel-based statistical motion detection method based on a background subtraction procedure. The statistical representation of the backg...
Pierre-Marc Jodoin, Max Mignotte, Janusz Konrad
SCVMA
2004
Springer
13 years 10 months ago
Comparison of Edge-Driven Algorithms for Model-Based Motion Estimation
3D-model-based tracking offers one possibility to explicate the manner in which spatial coherence can be exploited for the analysis of image sequences. Two seemingly different ap...
Hendrik Dahlkamp, Artur Ottlik, Hans-Hellmut Nagel
CVPR
2008
IEEE
14 years 7 months ago
Precise detailed detection of faces and facial features
Face detection has advanced dramatically over the past three decades. Algorithms can now quite reliably detect faces in clutter in or near real time. However, much still needs to ...
Liya Ding, Aleix M. Martínez