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» Specifying interaction surfaces using interaction maps
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WSCG
2001
120views more  WSCG 2001»
13 years 7 months ago
Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach
We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an...
Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi ...
FIW
2000
104views Communications» more  FIW 2000»
13 years 7 months ago
Feature Description and Feature Interaction Analysis with Use Case Maps and LOTOS
A methodology for feature design, specification, and validation is presented. The methodology is based on Use Case Maps for the description of features and on LOTOS with its tools ...
Daniel Amyot, Leïla Charfi, Nicolas Gorse, To...
GRAPHICSINTERFACE
2007
13 years 7 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
CGF
2010
148views more  CGF 2010»
13 years 5 months ago
Visual Support for Interactive Post-Interventional Assessment of Radiofrequency Ablation Therapy
Teaser Figure: A volume rendering with the corresponding tumor map, a pseudo-cylindrical mapping of the tumor surface. Percutaneous radiofrequency (RF) ablation is a minimally inv...
Christian Rieder, Andreas Weihusen, Christian Schu...
IVEVA
2004
13 years 7 months ago
Groups and Crowds with behaviors specified in the environment
Abstract. In this paper we describe a system where behavior of characters and groups of characters are determined by assigning attributes to groups and individuals hierarchically a...
Isaac Rudomín, Fernando Perez, Erik Mill&aa...