Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
We propose an energy-based framework for approximating surfaces from a cloud of point measurements corrupted by noise and outliers. Our energy assigns a tangent plane to each (noi...
An efficient data reduction scheme for the simplification of a surface given by a large set X of 3D point-samples is proposed. The data reduction relies on a recursive point remov...