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» Spectral Volume Rendering based on the Kubelka-Munk Theory
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CGF
2005
98views more  CGF 2005»
13 years 4 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen
IMAGING
2004
13 years 6 months ago
Extending Printing Color Gamut by Optimizing the Spectral Reflectance of Inks
A computer simulation was performed to investigate the optimum combinations of three- and four-chromatic inks in order to maximize the color gamut for halftone printing. A virtual...
Yongda Chen, Roy S. Berns, Lawrence A. Taplin
VVS
2000
IEEE
176views Visualization» more  VVS 2000»
13 years 9 months ago
4D volume rendering with the Shear Warp factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within e...
Kostas Anagnostou, Tim J. Atherton, Andrew E. Wate...
SAC
2005
ACM
13 years 10 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
13 years 10 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...